For the “Gift as Problem” exhibit in Berlin, an interactive piece that offers gift vouchers to be taken by the public. The vouchers may be redeemed by whoever is willing to accept them at either face value or for any other negotiated and agreed upon item. Each voucher has a code that can be used to document its life and circulation in the gift economy.
Dan Ariely invited a group of artists to create pieces based on his latest research about Irrational Economics and Inequality. Check out my artwork “Pull Lever” at the Center for Advanced Hindsight, or online.
I gave a workshop focused on the development of interactive audiovisual content, together with Tiago Lopes e Camila Farina, in Málaga, Spain. Sponsored by Andaluzia International University with the support of Casa Invisible.
Project documentation site (in spanish)
I participated as a collaborator in the project “Digital Narratives” by Karla Brunet and Juan Freire. We spent three days in Aguiño (coast of Galicia, Spain) helping the local kids create maps, videos, photos and audios.
Cidade Codificada was a locative art workshop I gave in Porto Alegre as part of the 22º SET Universitário PUCRS. It was fun running around town hunting for codes. We documented everything here: cidadecodificada.wordpress.com
A workshop to build “Intrepid Cameras” and send them to record video of various types of urban explorations, not always available directly to humans. The first edition was in Heidelberg, Germany.
An interactive movie made by the Audiovisual Production class at the Digital Communications Program / Unisinos. This project was coordinated by myself and Tiago Lopes, and won the first prize in the web category at the 4th Re-Act Festival.
The Gridcosm animation was featured at a special women-only edition of Dorkbot Salvador.
still in production, a DVD about SITO.ORG’s Gridcosm project featuring among many goodies: extended fly-through animation, articipants interviews and commentary, mini doc/mockumentaries, and more… the most postponed project in Sito’s history, it WILL one day be ready. I hope.
An interface to manipulate images in real-time using brain waves.
I participated in this Internet2 project with a group of students from UNISINOS. Check out the results of our gamefilm
- three cities
- two hemispheres
- one comic book…
exhibit at the Scott Pfaffman Gallery, in East Village, New York. I showed the first “prototype” of the Gridcosm animation video there.
Open Studio in Harlem, New York. Works from myself and my room/studiomates, plus guest artists.
Inspired by a painting by Paul Delaroche: The Execution of Lady Grey. I participated together with artists and students who created animations based on the themes provided by the project creator, Manuela Corti.
HyPod is an interactive multimedia installation that invites the public to use their bodies as an interface and, coordinating their movements with other people in the same dark room, navigate a hyperdimensional world of images and sounds created by dozens of artists around the world.
HyPod is based on a Web-based project called HyGrid.
A tribute to the skies of Portland. They are beautiful and always changing, despite what people may think based on the their rainy fame.
website built as a result of my art residency in Portland, Oregon, 1999
Jack Dement was the former owner of the house where I stayed. Many of his things were still in the basement, among them documents about his participation in the US atomic bomb project, and a pinch of radioactive dust…
A collaborative project by Manuela Corti, with artists from around the world, exhibited in Italy at “La coscienza Luccicante: dalla videoarte all’arte interattiva”.
exquisite corpse meets PANIC. a collaboration between Ed Stastny, Lenara Verle, and SITO.ORG artists. Exhibited at Dr. Jekyll, in Porto Alegre, Brazil together with a party and impromptu PANIC session.
O Espelho de Alice – Digital Art Exhibition at Pinacoteca Barão de Santo Ângelo in Porto Alegre, Brazil. I created an alternative version of SITO.ORG’s Infinite Grid interactive project. This version was made of atoms, instead of bits, and both incarnations were shown side by side at the gallery. Here’s one and two press articles about the exhibit (in portuguese)
The website has detailed statistics about every artist and project.
HyGrid is SITO.ORG’s award-winning hyperdimensional collaborative art project. Ongoing since 1995, it has thousands of pieces created by hundreds of artists, including myself.
The Infinite Grid is made of 16 squares. Each square’s image is created by a different artist. They are meant to blend seamlessly with its surrounding squares, crating a bigger picture. The artists can make as many variations to each square as they wish, enabling multiple possibilities for assembling the picture.
The viewer can then choose from the available possibilities. Right now, there are 86,4 billion of different possibilities to assemble the Infinite Grid. The goal is to continue growing and eventually approach infinitude.
I created images and developed an interactive interface with Shockwave/Director for this SITO.ORG project.
6 starting points, 6 meridians and 30 countries around the world. A collaborative art project conceived by Joop Greypink. It was comissioned by Deutsche Telekom, who printed it in a calendar and a catalog.
trivia bit: this was the first time someone paid for my art
I participated in this interactive collaborative Internet art experience, conceived by Bonnie Mitchell and featured at Siggraph 95 and ISEA 95.
This was the subject of the Chance Conference in Aix-en-Provence.
I gave a talk about ”Artistic collaboration through mobile devices and networks in the urban space.”
This was the theme for the roundtable I participated in at the arte.mov Festival in Porto Alegre. This edition was about “new urban cartographies: ecology of emerging languages”. You can watch the video recording here (portuguese only)
Continuum, the Itaú Cultural Magazine, interviewed me and other people about strategies to disconnect in an increasingly connected world. I talked about my love for call screening and waterproof cellphones. (Portuguese only PDF and link)
Talk I presented at WIF 2008 about web art tendencies. Among them:
- subverted web
- the code is the artist
- web and the real world
- web activism
- collective authorship
download presentation pdf (portuguese only)
I presented “MIND VJ – An interface to manipulate moving images in real time using brain waves” at the first Planetary Collegium Summit, in Montreal.
Presentation PDF (with notes)
A brief presentation about non-linear narratives, used as a class material.
download pdf (in portuguese)
I gave a presentation at the conclusion of my resident artist program at the ZKM (Center for Art & New Media, Karlsruhe, Germany). The first part was about my project that won the Media Art Award and the residency, Gridcosm 1000-000, and the second part was about the project I developed during my residency, Mind VJ. Both parts are archived on YouTube:
Gridcosm (1st part)
Mind VJ (2nd part)
A paper about generative poetry and reasoning. Written for the Understanding Cybernetics class at the Master of Media Studies Program, New School University.
A short paper about the SITO.ORG website. Presented at the Critical Themes in Media Studies Conference, 2001, New York.
I finished my Masters degree at PUC-RS with a research about SITO.ORG‘s project GRIDCOSM. It’s called: “NOVAS IMAGENS PARA UM NOVO MEIO - Um estudo de caso do website de arte interativa SITO” and it’s available for download as PDF (in portuguese only)
Paper about man vs. machine, written for the Sociology of Communication class at the Master of Communications, PUC-RS, and also published at Não-til magazine.
download PDF (in portuguese)
Paper about art, images & digital media. Presented at the International Seminar: “Culture in the Information Age”. PUC-RS, 1997.
Read the paper (in portuguese)
Paper for the class “Communications in the Digital Era”, Masters in Communication, PUC-RS.
download PDF (in portuguese)
A study about digital images. My final paper for the undergraduade program in Communications at UFRGS University.
download pdf (originally a TXT-ASCII file – in portuguese)
I worked as a researcher at the Laboratory for Electronic Art & Design, FABICO/UFRGS from 1991 to 1999. Under the orientation from professors Flavio Cauduro and Marilia Levacov, we researched Digital Art & Design, studied and participated in the birth and growth of the World Wide Web, developed events and curricula, talked to modems, among many other things. As a tribute to those times, I put online a back-up of the lab’s first web pages, plus a later redesign. You can also check out its current website and learn about the people who are carrying on with research at LEAD nowadays.
Astronaut cats, serendipity, blog addiction confessions and more in a 6-minute attempt at stand-up comedy at Pecha-Kucha Berlin. Slides & audio.
I’m the Berlin correspondent of Julio Costa’s Art & Technology radio show.
Check out the latest episodes and subscribe to the podcast (in Portuguese)
things I find curious, images I want to remember, my daily routine…
I just created a page that displays all my activity from sites like twitter, facebook, flickr, fotolog and the like. Check out here my online trail.
A walk on a sunny day in Frankfurt. From the Zoo to the River bank. My walked path with pictures taken along the way.
UPDATE: also my Berlin ’round the block picture tour featuring nice cafes, restaurants and sitting opportunities along Kastanienallee and Oderbergerstrasse.
Some pictures of weird, funny, disturbing, nonsensical, ugly, and mildly interesting signs, collected as I walk around. Enjoy.
I’m a partner at this communication agency dedicated exclusively to cultural-related clients and jobs. Maria Cultura offers services ranging from strategic planning and marketing to design, production and documentation.
A collection of pictures of me and other people, animals, things… showing their tongue.
a sample of my design works, featuring: web, flash, print, illustrations, e-flyers and resume.
A labyrinth built by James Graham
Site designed and realized by Lenara Verle
Now you can have your own Lenara in your event!
Who needs fancy telepresence robotics or cyborgs? Using a simple technology called cardboard, you can print and assemble your natural-sized Lenara and customize it by writing the desired speech into the provided talk bubble. Just cut and fold along the lines to assemble!
See you there!!!
I traveled coast-to-coast the US with my sister. Along the way we took pictures, wrote about our trip and posted all on the web. So did our hosts. Later I collected all the travel reports in a book (pdf)
An overdose of myself. Some friends claim to show this page to roommates before I visit so they can “meet” me. Click if you’re brave, and rotate a 360 QTVR of my head while watching videos and animations featuring yours truly.
Since 1996 I’ve started a tradition of doing a “cyberparty” on my birthday, with invited cyberguests showing up via videoconferencing. Here is some documentation from it and a magazine article (pdf – in portuguese).